FANDOM


As of the shipyard update, all officer briefings must be unlocked through purchasing specific ships within their tech trees. The tier of ships varies from Tier 3 to Tier 4

Ships to unlock:


 
Corvette Tactical Cruiser Destroyer Artillery Cruiser Dreadnought
AKULA VECTOR Destruction Cascade

Stribog

Adrenaline shot

Koschei

Module Amper

Blud

Desperate Measures

Murometz

Slow and Steady

Chernobog

Tip the scales

Voronezh

JUPITER ARMS Get My Good Side

Machias

Feedback loop

Palos

Nerves of steel

Vigo

Survival instinct

Onager

Retaliator

Jutland

HOUSE OBERON Navigation expert

Medusa

Reinforced

Ceres

Engine rigger

Vindicta

Glass cannon

Nox

Module Recycler

Lorica

Communication OfficersEdit

Module recycler bg
"You don't mind that I overclocked the ship's modules, right? I mean, it's not like they've caught on fire"
  • Perk Type: Active
  • Activation Trigger: Destroy enemy using a module
  • Effect: Module Cooldowns -15 seconds
  • Unlock: Rank 7
  • Price: 1.000 FP
              100 GP

Desperate measures bg
"NO! Not the red button!"
  • Perk Type: Active
  • Activation Trigger: Health gets low
  • Effect: Removes debuffs, refills Energy, reset modules cooldown
  • Unlock: Rank 13
  • Price: 2.000 FP
              120 GP

Feedback loop bg
"Those crazy module modifications he made?Well thing is they work.Sometimes."
  • Perk Type: Active
  • Activation Trigger: Module finishes cooldown
  • Effect: Gain 0.3 Energy per second of the module's total cooldown time
  • Unlock: Rank 24
  • Price: 2.000 FP
              120 GP

Retaliator bg
"Just need a little more fuel, better thermodynamics and carrots. Or just carrots. Good eyesight is everything"
  • Perk Type: Active
  • Activation Trigger: Shield takes damage
  • Effect: Reduces module cooldown
  • Unlock: Rank 46
  • Price: 4.000 FP
              160 GP

Engineer OfficersEdit

Its a trap bg
"My secret to working with reactors? Swift kick to the core."
  • Perk Type: Active
  • Activation Trigger: Take damage from behind
  • Effect: Gain Energy
  • Unlock: Rank 8
  • Price: 1.000 FP
              100 GP

Adrenaline shot bg
"There go the cooling rods. Thanks to the hull damage there's plenty of ventilation"
  • Perk Type: Active
  • Activation Trigger: Be healed, heal other
  • Effect: Gain Energy
  • Unlock: Rank 11
  • Price: 2.000 FP
              120 GP

Reinforced bg
"Give me some power and maybe I can pull off a miracle."
  • Perk Type: Passive
  • Effect: Increased max HP, slower module cooldowns
  • Unlock: Rank 21
  • Price: 2.000 FP
              120 GP

Tip the scales bg
"Screw it. If no one's going to save this ship, I will."
  • Perk Type: Passive
  • Effect: Boosts health regeneration, reduces Energy regeneration
  • Unlock: Rank 42
  • Price: 4.000 FP
              160 GP

Navigation OfficersEdit

Slow and steady bg
"Think of it this way: a live turtle is better than a dead hare."
  • Perk Type: Passive
  • Effect: Damage resistance +10% Movement Speed -10%
  • Unlock: Rank 6
  • Price: 1.000 FP
              100 GP

Navigation expert bg
"You're fueling the reactor with WHAT?"
  • Perk Type: Active
  • Active Condition: Energy set to "Engines"
  • Effect when active: -50% Energy Consumption
  • Effect when inactive: +30% Energy Consumption
  • Unlock: Rank 16
  • Price: 2.000 FP
              120 GP

Nerves of steel bg
"Quit whinning. I think you getting motion sick and us staying alive is a fair exchange"
  • Perk Type: Active
  • Active Condition: Energy set to "Engines"
  • Effect when active: Boosts Speed when hit, damage taken reduced by a small amount
  • Unlock: Rank 27
  • Price: 2.000 FP
              120 GP

Engine rigger bg
"What do you mean the reactor is overheating?"
  • Perk Type: Active
  • Active Condition: Energy set to "Engines"
  • Effect when active: +100% Movement Speed +75% Energy Consumption
  • Unlock: Rank 34
  • Price: 4.000 FP
              160 GP

Weapons OfficersEdit

Survival instinct bg
"Forget about the damn shields. It's do or die."
  • Perk Type: Active
  • Active Condition: Health under 50%
  • Effect when active: Reload Time -50%
  • Unlock: Rank 9
  • Price: 1.000 FP
              100 GP

Module amper bg
"The circuitry we use to amplify our weapons? Yeah, now it works for modules too."
  • Perk Type: Active
  • Active Condition: Energy set to "Weapons"
  • Effect when active: Module damage +30%
  • Unlock: Rank 18
  • Price: 2.000 FP
              120 GP

Destruction cascade bg
"I don't know what happened. I just black out sometimes."
  • Perk Type: Active
  • Activation Trigger: Destroy enemy
  • Effect: Weapon Damage +30%
  • Duraion: 10seconds
  • Unlock: Rank 30
  • Price: 2.000 FP
              120 GP

Glass cannon bg
"Greatest gun chief I've ever seen. Too bad he has the nerves of a chipmunk."
  • Perk Type: Active
  • Active Condition: Full Health
  • Effect when active: Weapon damage +25%
  • Effect when INactive: Weapon damage -25%
  • Unlock: Rank 38
  • Price: 4.000 FP
              160 GP