Dreadnought Wikia
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Afterburner[]

Increases movement speed. Stacks with other speed-enhancing effects.

Mk. Status Effect Dur. [S] Targets Cooldown [S] Used by
I Boosts movement speed 2 Self 18 Dover
II Boosts movement speed 2 Self 17 Dover
III Boosts movement speed 2 Self 16 MachiasKreshnikFulgoraMedusa
IV Boosts movement speed 2 Self 15 ValcourStribogMedusa
V Boosts movement speed 3 Self 14 NevisNetronMithras
  • What is the % increase to speed?
  • Community Notes go here

Armor Amplifier (Artillery Cruiser)[]

Increases resistance to damage.

Mk. Dmg. Resist. Inc. [%] Dur. [S] Targets Cooldown [S] Used by
IV 95 2 Self 10 OnagerGrenadaMurometzNoxStabia
V 95 3 Self 8 GrenadaSvarogStabia
  • Community Notes go here

Armor Amplifier (Dreadnought)[]

Increases resistance to damage.

Mk. Dmg. Resist. Inc. [%] Dur. [S] Targets Cooldown [S] Used by
II 80 15 Self 35 NavChernobog
III 85 12.5 Self 33 ChernobogGravisVoronezhLorica
IV 90 10 Self 30 JutlandVoronezhLorica
V 99 5 Self 25 MonarchZmeyInvictus
  • Community Notes go here

Armorbreaker Ammo[]

Loads the primary weapon with ammo that decreases the target's resistance to damage. Each shot refreshes the effect.

Mk. Dmg. Resist. Dec. [%] No. of Shots Cooldown [S] Armorbreak Dur. [S] Dur. [S] Used by
IV 50 5 55 5 15 JutlandVoronezhLoricaInvictus
V 60 8 50 5 15 MonarchZmeyInvictus
  • Community Notes go here

Armored Lockdown[]

Increases resistance to damage, but disables movement. Lower tiers also drain the ship's energy.

Mk. Dmg. Resist. Inc. [%] Dur. [S] Status Effects (Self) Cooldown [S] Used by
III 95 4 Depletes Energy, Stops Movement 65 PalosCeresHarwichAion
IV 95 5 Depletes Energy, Stops Movement 60 HarwichKoscheiAion
V 95 6 Stops movement 55 CattaroOhktaFeronia
  • Community Notes go here

Assault Thrusters[]

Pushes the ship forward while active.

Mk. Movement Speed Inc. Dur. [S] Targets Cooldown [S] Used by
IV AssaultThrusters4 Jutland MSI 15 Self 20 JutlandVoronezhLorica
V
AssaultThrusters5 Monarch MSI
15 Self 17.5 MonarchZmeyInvictus
  • Community Notes go here

Autorepair (Corvette)[]

Heals damage to the ship over time.

Mk. Health regen. per second Dur. [S] Targets Cooldown [S] Used by
II 650 6 Self 69 Dover, MachiasKreshnikFulgora
III 960 5 Self 66 MachiasKreshnikFulgora, ValcourStribog
IV 1500 4 Self 60 ValcourStribogMedusaMithras
V 2400 3 Self 54 NevisNetronMithras
  • Mk. II will heal 3900 HP, ... total if able to run without interruption.
  • Community Notes go here

Autorepair (Tactical Cruiser)[]

"Heals damage to the ship overtime."

Mk. Health Regenerated per Second Dur. [S] Targets Cooldown [S] Used by
N 1000 3 Self 70 Cerberus
I 1000 4 Self 65 CerberusOrcus
II 1000 5 Self 60 PalosOrcusCeres
III 1000 6 Self 55 PalosCeres
IV 1000 7 Self 52 HarwichKoscheiAion
V 1000 8 Self 50 CattaroOhktaFeronia
  • Community Notes go here

Disruptor Ammo[]

Loads the primary weapon with ammo that interrupts enemy module usage. Each shot refreshes the effect.

Mk. Max Disruption Dur. [S] Dur. [S] No. of Shots Cooldown [S] Used by
IV 0.75 7 5 55 ValcourStribogMedusa
V 1.6 7 8 50 NevisNetronMithras
  • Community Notes go here

Dive Maneuver[]

Lowers the ships's altitude very quickly.

Mk. Maneuver Direction Cooldown [S] Used by
II Downwards 20 TugarinFuria
III Downwards 15 BallistaVucariVirtus
IV Downwards 10 OnagerMurometzSvarogNox
V Downwards 5 GrenadaSvarogStabia
  • Community Notes go here

Emergency Evac[]

Cloaks the ship and speeds up movement. Cloak breaks on using weapons or modules.

Mk. Maneuver Direction Break Cond. Module Dur. [S] Status Effect Targets Cooldown [S] Used by
IV Forward Fire Weapons, Use Modules 10 Cloaks your ship, boosts movement speed Self 20 HarwichKoscheiAion
V Forward Fire Weapons, Use Modules 15 Cloaks your ship, boosts movement speed Self 18 CattaroOhktaFeronia
  • Community Notes go here

Endurance Mode[]

Increases maximum health and heals damage over time. The health increase is not healed automatically.

Mk. Max. Health Inc. [%] Targets Cooldown [S] Health regen./S Dur. [S] Used by
IV 100 Self 60 200 60 JutlandVoronezhZmeyLorica
V 100 Self 55 400 60 MonarchZmeyInvictus
  • Community Notes go here

Energy Generator (Destroyer)[]

Generates energy while active.

Mk. Eng. Regen. Inc. [%] Dur. [S] Targets Cooldown [S] Used by
III 300 4 Self 55 OtrantoDolaBlud
IV 600 5 Self 50 VigoBludVindicta
V 900 6 Self 45 AthosGoraBrutus
  • Community Notes go here

Energy Generator (Tactical Cruiser)[]

Generates energy while active.

Mk. Eng. Regen. Inc. [%] Dur. [S] Targets Cooldown [S] Used by
II 500 6 Self 40 Orcus
III 500 8 Self 35 PalosCeresKoschei
IV 500 10 Self 32 HarwichKoscheiAion
V 500 12 Self 30 CattaroOhktaFeronia
  • Community Notes go here

Evasive Maneuver (Artillery Cruiser)[]

Thrusts the ship sideways quickly in an attempt to evade incoming fire. Manual input determines thrust direction.

Mk. Maneuver Directions Cooldown [S] Used by
IV Side 4 OnagerMurometzNox
V Side 3 GrenadaSvarogStabia
  • Community Notes go here

Evasive Maneuver (Destroyer)[]

Thrusts the ship sideways quickly in an attempt to evade incoming fire. Manual input determines thrust direction.

Mk. Movement Direction Force Cooldown [S] Used by
IV Forward, Sideways Moderate 4 VigoBludVindicta
V Forward, Sideways High 4 AthosGoraBrutus
  • Community Notes go here

Immelmann Maneuver[]

Ascends until flying upside down in the opposite direction, then rolls right-side up. Increases damage and resistance to damage.

Mk. Effect Dmg. Inc. [%] Dur. [S] Dmg. Resist. Inc. [%] Cooldown [S] Used by
III Turns your ship around 180 degrees - 5 50 6 MachiasKreshnikFulgora
IV Turns your ship around 180 degrees 10 5 60 6 ValcourStribogMedusa
V Turns your ship around 180 degrees 15 6.5 80 6 NevisNetronMithras
  • Community Notes go here

Jump Drive[]

Warps the ship forward by a short or medium distance, depending on tier.

Mk. Targets Chrg. up [s] Max Range [M] Cooldown [S] Used by
II None 2 2400 25 Trafalgar, Otranto
III None 2 2800 22 OtrantoDolaVindicta
IV None 2 3200 22 VigoBludGoraVindicta
V None 2 3600 18 AthosGoraBrutus
  • Community Notes go here

Mobile Cloak[]

Cloaks the ship, hiding it from view. Cloak breaks if the ship takes damage, fires weapons, or uses modules.

Mk. Status Effect Break Cond. Cooldown [S] Cloak Quality Dur. [S] Used by
I Cloak Fire Weapons, Use Modules 50 Medium 12 Furia
II Cloak Fire Weapons, Use Modules 45 Medium 15 FuriaVirtus
III Cloak Fire Weapons, Use Modules 43 Medium 18 Ballista, OnagerVucariVirtusMurometz
IV Cloak Fire Weapons, Use Modules 40 Medium 20 OnagerMurometzNox
V Cloak Fire Weapons, Use Modules 35 Medium 24 GrenadaSvarogStabia
  • Community Notes go here

Module Reboot[]

Shortens other module cooldowns for this ship.

Mk. Module Cooldown Reduction [S] Cooldown [S] Targets Used by
N 20 45 Self Agosta
I 40 90 Self Agosta, Trafalgar
II 50 110 Self TrafalgarDola
III 60 135 Self OtrantoDolaVigo
IV 70 160 Self VigoBludVindicta
V 80 180 Self AthosGoraBrutus
  • Try to match the Cooldown Reductions to the the Cooldowns of other modules i.e. the Mk. I will completely reset the Protean Autoguns Mk. N-II, allowing them to be activated twice in a row.
  • Community Notes go here

Offensive Lockdown[]

Increases weapon damage significantly. but disables movement and drains energy.

Mk. Weapon Effect. Inc. Dur. [S] Status Effect (Self) Cooldown [S] Used by
III
OffensiveLockdown4 Jutland WEI
10  Drains energy, stops movement 40 ChernobogGravis
IV OffensiveLockdown4 Jutland WEI 15 Drains energy, stops movement 30 JutlandVoronezhLorica
V
OffensiveLockdown4 Jutland WEI
20 Drains energy, stops movement 20 MonarchZmeyInvictus
  • Community Notes go here

Overclock Module[]

Shortens other module cooldowns for this ship.

Mk. Module Cooldown Red. [S] Cooldown [S] Targets Used by
III 20 50 Self PalosCeres
IV 20 40 Self HarwichKoscheiOhktaAion
V 30 40 Self CattaroOhktaFeronia
  • Community Notes go here

Scrubber Module[]

Removes all active effects, both adverse and beneficial, from the ship.

Mk. Status Effect Cooldown [S] Targets Used by
IV Removes buffs/debuffs 15 Self ValcourStribogNetronMedusa
V Removes buffs/debuffs 7.5 Self NevisNetronMithras
  • Community Notes go here

Stasis Ammo (Corvette)[]

Loads the primary weapon with ammo that greatly slows targets. Each shot refreshes the effect.

Mk. Movement Speed Dec. [%] No. of Shots Cooldown [S] Stasis Dur. [S] Dur. [S] Used by
IV 90 12 35 10 15 ValcourNevisStribogMedusa
V 95 16 30 12 15 NevisNetronMithras
  • Community Notes go here

Stasis Ammo (Destroyer)[]

Loads the primary weapon with ammo that greatly slows targets. Each shot refreshes the effect.

Mk. Movement Speed Dec. [%] No. of Shots Cooldown [S] Stasis Dur. [S] Dur. [S] Used by
IV 90 12 35 10 15 VigoBludVindictaBrutus
V 95 20 30 12 20 AthosGoraBrutus
  • Community Notes go here

Stationary Cloak[]

Cloaks the ship well while it is immobile, but poorly while it is moving. Cloak breaks on using modules or taking damage.

Mk. Status Effect Break Cond. Cooldown [S] Cloak Qual. Dur. [S] Used by
N Cloak Use Modules, Be Hit 25 High 10 Rurik
I Cloak Use Modules, Be Hit 24 High 13 RurikTugarin
II Cloak Use Modules, Be Hit 23 High 16 BallistaTugarinVucari
III Cloak Use Modules, Be Hit 22 High 18 BallistaVucariVirtusNox
IV Cloak Use Modules, Be Hit 20 High 20 OnagerMurometzNox
V Cloak Use Modules, Be Hit 18 High 22 GrenadaSvarogStabia
  • Community Notes go here

Target Warp[]

Warps the ship to a targeted ally.

Mk. Targets Charge Up [S] Max Rng. [M] Cooldown [S] Used by
IV Allies 0.25 15000 30 HarwichCattaroKoscheiAion,Feronia
V Allies 0.25 17000 25 CattaroOhktaFeronia
  • Community Notes go here

Thrust Amplifier[]

Increases movement speed while active.

Mk. Movement Speed Inc. [%] Dur. [S] Targets Cooldown [S] Used by
IV 250 10 Self 25 VigoBludVindicta
V 250 12 Self 20 GoraBrutusAthos
  • Community Notes go here

Turn Amplifier[]

Increases the ship's turn rate significantly while active.

Mk. Turning speed Inc. [%] Dur. [S] Targets Cooldown [S] Used by
IV 300 5 Self 35 OnagerMurometzNox
V 300 8 Self 30 GrenadaSvarogStabia
  • Community Notes go here

Warp Jump[]

Warps the ship forward by a medium distance. Higher tiers can warp to targeted ships.

Mk. Targets Chrg. Up [S] Max Rng. [M] Cooldown [S] Used by
N - 5 5000 45 Simargl
I - 5 5000 40 SimarglNav
II Allies 5 5000 35 NavGravis
III Allies 5 5000 30 JutlandChernobogGravis
IV Allies and enemies 5 5000 25 JutlandMonarchVoronezhLorica
V Allies and enemies 5 5000 20 MonarchZmeyInvictus
  • Community Notes go here

Weapon Amplifier[]

Increases damage whilst active.

Mk. Status Effect Dur. [S] Targets Cooldown [S] Used by
III 60% weapon damage boost 8 Self 35 OtrantoDola
IV 70% weapon damage boost 10 Self 30 VigoAthosBludVindicta
V 80% weapon damage boost 12 Self 25 AthosGoraBrutus
  • Community Notes go here
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